The new 8x, 12x and 16x Anti-Aliasing on GeForceFX
April 13, 2003 / by aths & Leonidas, translation by Zeckensack & nggalai / page 2 of 6
Direct3D Image Quality
Under Direct3D we used Tommti-System's FSAA-Tester to produce the following set of images, comparing all anti-aliasing modes a GeForceFX 5600 Ultra supports in conjunction with the version 43.45 Detonator drivers. We intentionally skipped the absurd blur modes (Quincunx and 4x9-tap).
Direct3D modes | nVidia Detonator | aTuner |
no AA | no AA |
no AA |
2x | 2x |
2x |
4x | 4x 4xS |
4x 4xS 4xSS |
6x | 6xS |
6x |
8x | 8x |
8x 8xS |
12x | not available | 12x |
16x | 16x |
not available |