ATi & nVidia Anti-Aliasing Performance
Anti-Aliasing quality and performance compared while using anisotropic filtering
Dezember 10, 2003 / by Leonidas / page 5 of 10 / translated by 3DCenter Translation Team
Performance Comparison (cont'd)
For the record we repeated the benchmarks in 1280x960 (Aquanox 2, Max Payne, Serious Sam: The Second Encounter, Unreal Tournament 2003) and 1280x1024 (Comanche 4, Dungeon Siege, Star Trek: Elite Force II, Wolfenstein: Enemy Territory), again with 8x (nVidia) or 16x (ATi) anisotropic filtering, which yielded the following:
In general these are the same characteristics as we've already seen, for both ATi and nVidia, but at a lower overall performance level. We find it interesting to note that the "old" GeForceFX 5800 128MB with its 128 bit memory interface shows a pattern that's no different from the GeForceFX 5900 128MB with its 256 bit memory interface.
Ø of all games | without AA | ATi 2x nVidia 2x |
nVidia 4x | nVidia 4xS | ATi 4x nVidia 12x |
nVidia 8xS | ATi 6x |
Radeon 9800 Pro 256MB | 54,1 | 51,5 | - | - | 46,9 | - | 40,4 |
GeForceFX 5900 Ultra 256MB | 51,0 | 45,6 | 42,5 | 32,2 | 24,3 | 21,6 | - |
Radeon 9800 Pro 128MB | 54,0 | 49,9 | - | - | 44,6 | - | 38,6 |
GeForceFX 5900 128MB | 48,4 | 42,3 | 38,1 | 27,4 | 20,3 | 19,1 | - |
Radeon 9700 128MB | 47,9 | 43,2 | - | - | 38,0 | - | 32,0 |
GeForceFX 5800 128MB | 46,8 | 39,0 | 34,4 | 24,0 | 16,8 | 15,4 | - |
Again there aren't any big differences between cards with 128MB and 256MB, even though the differences between the two versions of the Radeon 9800 Pro seem to be based on its larger memory, not on its faster (by only 10 MHz) memory. And once again we have to make an exception for Unreal Tournament 2003, which showed significant differences:
UT2003 | without AA | ATi 2x nVidia 2x |
nVidia 4x | nVidia 4xS | ATi 4x nVidia 12x |
nVidia 8xS | ATi 6x |
Radeon 9800 Pro 256MB | 39,4 | 35,5 | - | - | 32,2 | - | 28,5 |
Radeon 9800 Pro 128MB | 38,7 | 25,3 | - | - | 15,9 | - | 15,0 |
GeForceFX 5900 Ultra 256MB | 43,1 | 41,2 | 40,1 | 27,4 | 19,2 | 19,1 | - |
GeForceFX 5900 128MB | 41,1 | 29,2 | 25,2 | 17,2 | 12,9 | 12,8 | - |
None of the other games in our selection reacted to increased graphics memory sizes, not even in 1280x960 or 1280x1024.