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ATi R3x0 vs. nVidia NV3x: Theoretische Benchmarks

5. Juni 2003 / von Leonidas / Seite 2 von 2



   Codecreatures Benchmark Pro

  NV34
(325/325)
NV31
(350/350)
NV30
(500/500)
NV30
(325/600)
R300
(325/310)
R350
(325/310)
R350
(380/340)
RV350
(400/300)
Total
(fps)
16,5 19,4 37,2 37,3 38,7 39,5 44,7 23,1
Numbers of Polygons
(MPolygone/sec)
6,2 6,8 13,4 13,4 13,8 14,1 16,0 8,5
Grass Section
(fps)
16,7 22,2 40,8 40,8 42,6 43,5 49,8 24,2
Water Section
(fps)
16,4 17,1 34,4 34,5 35,5 36,3 40,6 22,3




   Overdraw Z-Reject Tester

Texture Size ist bei allen Benchmarks "1024".

  NV34
(325/325)
NV31
(350/350)
NV30
(500/500)
NV30
(325/600)
R300
(325/310)
R350
(325/310)
R350
(380/340)
RV350
(400/300)
Back to front, 1-pass
(fps)
31,02 34,20 76,61 76,55 78,20 81,18 90,31 53,96
Back to front, 2-pass
(fps)
17,25 31,37 41,62 41,66 149,89 154,43 175,86 99,09
50%/50%, 1-pass
(fps)
16,37 18,46 39,93 39,92 162,99 168,43 192,12 106,47
50%/50%, 2-pass
8,82 15,85 20,94 20,94 86,32 88,05 100,72 56,87
Front to back, 1-pass
(fps)
31,17 34,20 76,04 75,94 239,96 250,28 284,95 162,33
Front to back, 2-pass
(fps)
17,25 31,38 41,52 41,52 163,70 169,17 192,74 109,14




   PowerVR-Benchmarks

  NV34
(325/325)
NV31
(350/350)
NV30
(500/500)
NV30
(325/600)
R300
(325/310)
R350
(325/310)
R350
(380/340)
RV350
(400/300)
Fablemark
(fps)
26,7 25,7 54,0 54,0 63,1 64,1 72,5 31,1
Templemark
(fps)
68,4 97,0 151,2 150,5 146,6 146,3 150,5 119,8
Villagemark
(fps)
70 81 164 165 181 181 * 100
* ... Benchmark läuft durch, zeigt aber kein Ergebnis an




   Serious Sam: The Second Encounter

  NV34
(325/325)
NV31
(350/350)
NV30
(500/500)
NV30
(325/600)
R300
(325/310)
R350
(325/310)
R350
(380/340)
RV350
(400/300)
Fill Rate: no texture, no blending, no z-buffer
(MPixel/sec)
1207,97 1088,34 2067,79 1227,99 2145,83 3039,91 2669,68 1208,22
Fill Rate: texture, no blending, no z-buffer
(MPixel/sec)
1230,33 1053,07 2021,74 1164,59 2132,91 2125,04 2594,84 1206,63
Fill Rate: texture, no blending, z-buffer
(MPixel/sec)
606,82 1076,57 1519,71 1097,37 1370,32 1638,40 1889,18 1170,51
Fill Rate: texture, blending, z-buffer
(MPixel/sec)
467,00 829,28 1119,20 882,39 973,10 1158,71 1383,19 783,18
Fill Rate: multitexture, blending, z-buffer
(MPixel/sec)
464,48 606,01 1119,58 843,69 806,72 978,58 1215,76 695,98
Geometry Speed: texture, no blending, z-buffer
(MTriangel/sec)
8,88 16,04 21,06 17,13 8,53 8,25 8,25 8,96
Geometry Speed: texture, blending, z-buffer
(MTriangel/sec)
7,08 11,79 15,61 15,00 8,83 8,27 8,19 8,46
Geometry Speed: multitexture, blending, z-buffer
(MTriangel/sec)
6,87 11,31 14,31 14,40 2,21 2,19 2,19 2,19




   SPEC ViewPerf 7.0

  NV34
(325/325)
NV31
(350/350)
NV30
(500/500)
NV30
(325/600)
R300
(325/310)
R350
(325/310)
R350
(380/340)
RV350
(400/300)
3dsmax-01
(fps)
7,307 7,816 12,46 11,90 9,934 9,939 10,60 8,943
drv-08
(fps)
37,97 38,31 38,10 37,64 27,20 26,48 26,86 26,54
dx-07
(fps)
33,61 34,25 32,86 32,85 47,22 46,76 48,30 48,14
light-05
(fps)
10,01 9,996 9,302 9,299 10,59 10,37 10,48 10,48
proe-01
(fps)
10,86 11,07 11,76 11,31 10,07 9,769 9,867 9,890
ugs-01
(fps)
5,682 6,100 8,204 6,828 13,10 13,10 15,27 15,28





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